AI Insights · Timothy · January 2023
Top 5 Miner Games on iOS in Slovakia Q4 2022
Discover the performance of the top 5 Miner Games on iOS in Slovakia during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Miner Games on the iOS platform in Slovakia showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each app's performance based on data from Sensor Tower.
Merge and Dig from SUPERSONIC STUDIOS LTD experienced a significant increase in weekly revenue, starting at $12 in late November and peaking at $44 in mid-December. Downloads also surged mid-December, reaching 801 in the week of December 12. Active users grew from 252 in late November to 1.2K by December 19, before slightly declining to 1.1K in the final week of the quarter.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw fluctuating weekly revenue, reaching a high of $241 in mid-December. Downloads peaked at 629 in late October but saw a decline, hitting a low of 26 in early December before recovering to 260 by the end of the year. Active users increased to 916 by late October, then dipped to 297 in early December, ending the quarter with 540 active users.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH showed a consistent revenue stream, peaking at $223 in early October and maintaining around $200 in several weeks throughout the quarter. Downloads saw a general decline, with a notable low of 28 in mid-December, but rebounded to 214 by the end of December. Active users started strong with 3.5K in late September but gradually declined to 1.4K in mid-December, recovering slightly to 2.6K by the end of the quarter.
Dig Deep by Crazy Labs had no revenue reported but showed a steady increase in downloads, reaching 285 in late November. Active users followed a similar upward trend, starting at 57 in late September and rising to 330 by late November, ending the quarter with 309 active users.
Miner Tycoon : Big Dynamite from Brew Games saw varying revenue, with a peak of $81 in late November, dropping to $25 in early December, and ending the quarter at $36. Downloads fluctuated, peaking at 198 in late November and then stabilizing around 100 towards the end of December. Active users mirrored this trend, starting at 95 in late November and finishing the quarter at 169.
For more insights and detailed analytics on app performance, visit Sensor Tower.